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Ultraist
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Posted: Thu May 27, 2004 1:18 pm |
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HumanPosts: 21Joined: Mon Apr 05, 2004 2:02 am
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it would be perfect as a online rpg game, but i doubt it can be like something else. it would be in its own league
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Kami
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Posted: Sun Jun 27, 2004 10:16 pm |
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Self Aware AIPosts: 167Joined: Sun Jun 27, 2004 8:01 pm
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talk about a blames game, everytime I play Unreal Tournament I remember it, principally when I play in instagib mode, if anyone never played it then try it(the game is popular so I doubt that no one never played  )
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Turbanator
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Posted: Sun Jun 27, 2004 10:37 pm |
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BuilderPosts: 31Location: LondonJoined: Tue Feb 24, 2004 12:46 pm
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I suppose someone could create a Red Faction or Red Faction II mod , as in that game you can definately blow apart walls and break up bridges completely. Quite an interesting game, especially the railgun with x-ray vision, as it fires through many walls in an instant. Someone could use a variation of that to blow up the walls in the process.
I think the number of destructable points is limited to 100, so once things are blown away 100 times on any point of the map, no more can be created.
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heeen
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Posted: Sun Jun 27, 2004 10:49 pm |
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Site AdminPosts: 322Location: GermanyJoined: Wed Feb 04, 2004 5:08 pm
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yeah the geomod feature in red faction rocks... i also thought of it when wondering wether a blame onlinegame would be possible
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Elbowlick
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Posted: Sun Jul 11, 2004 2:55 am |
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HumanPosts: 10Location: CanadaJoined: Sun Feb 08, 2004 11:31 pm
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Really, I think all you need is a really good counterstrike mod.
Of course, using the GBE would be suicide, as the kickback would throw you across the entire level... after blowing up everything on the map. : P
Seriously though, you could probably modify the gluon gun to look like a GBE.... it charges up nicely and has a little kickback, too. : )
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Kami
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Posted: Sun Aug 01, 2004 5:05 pm |
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Self Aware AIPosts: 167Joined: Sun Jun 27, 2004 8:01 pm
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_________________ "Even a simulated experience or a dream, simultaneously reality and fantasy, any way you look at it, all the information acumulated during a lifetime is just a drop in a bucket"- Batou, GitS |
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Daeroth
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Posted: Mon Aug 02, 2004 7:35 am |
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Silicon CreaturePosts: 52Location: Teruel, SpainJoined: Tue Feb 10, 2004 5:47 pm
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Kami
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Posted: Mon Aug 02, 2004 11:41 am |
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Self Aware AIPosts: 167Joined: Sun Jun 27, 2004 8:01 pm
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If someone wants it, it is
_________________ "Even a simulated experience or a dream, simultaneously reality and fantasy, any way you look at it, all the information acumulated during a lifetime is just a drop in a bucket"- Batou, GitS |
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Spooon
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Posted: Sun Aug 08, 2004 4:32 am |
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HumanPosts: 3Joined: Sun Aug 08, 2004 4:14 am
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Phrostay
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Posted: Tue Nov 16, 2004 3:04 pm |
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ExterminatorPosts: 108Location: Land Of OzJoined: Thu Feb 05, 2004 6:11 am
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Personally, if a BLAME! game was every going to be created it should be like System Shock 2 which is kind a like FPS meets RPG. System Shock 2 was really creepy and scary tho at 1:00 in the morning
_________________ [+|+] Governing Agency
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safeguard-|-
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Posted: Sat Dec 04, 2004 9:13 pm |
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Silicon CreaturePosts: 97Location: Ireland, DroghedaJoined: Sat Jul 17, 2004 4:14 pm
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_________________ -|-SAFE-|- |
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Wormboy
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Posted: Mon Dec 06, 2004 12:28 am |
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HumanPosts: 6Location: LatviaJoined: Sat Dec 04, 2004 7:27 am
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_________________ God is in your head. |
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nag
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Posted: Tue Mar 29, 2005 8:56 pm |
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HumanPosts: 17Location: MegastructureJoined: Tue Mar 29, 2005 8:25 pm
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Wait... if this RPG game is going to resemble the world of blame! correctly, then we'll have to control Killy and Cibo to walk for 20000+ hours inside megastructure before encounter a single living being... LOL
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Raadikins
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Posted: Mon Jul 04, 2005 2:14 am |
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HumanPosts: 23Joined: Mon Jun 13, 2005 1:02 pm
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